![]() Most roads and highways offer quick ingress to their destinations but egress back to neighborhoods is difficult. The middle two roundabouts are strained under heavy traffic. The left-most side of the city is composed of square destinations so relying solely on normal roads and a roundabout is sensible. Circle destinations are easily accessed by their respective car types. Most highway placements are quite effective, but it’s apparent 3 and 2 could be adjusted just a few tiles to reduce the burden of congestion. Neighborhoods have multiple exit routes and embedded highways contribute to ease of access. Notice that significant effort is made to get cars from the upper-right and lower-left neighborhoods out to appropriate parts of the city. Most highways are multi-use – especially highway 1 and 3 – which allow multiple car types to leverage the asset. Roads are numerous and bridges well-distributed but cars tended to prefer highways. Upon re-assessment, not the best of layouts. The guide concludes with some remarks on useful resources if you would like to learn more. The second section distills these observations into a set of strategies and tactics for framing your motorway placement decisions. The first section provides images and observations for each of the 11 cities the first time that the “Driver” achievement was obtained. In parallel to such activities, this guide offers insight on how to manage in-the-moment decisions that are required to adapt to the emergent system behavior of Mini Motorways. ![]() Other guides and videos that can be found may offer data, statistics, and specific play-styles to Min-Max the design of your motorways. ![]() IntroductionĬonsider this guide as a collection of heuristics to frame your Mini Motorways experience. This is a guide for obtaining all 11 “Driver” achievements.
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